Goblin Sharpshooter
Small natural humanoid
Level 2 Artillery XP 125
| HP 31; Bloodied 15 | Initiative +5 |
| AC 16, Fortitude 12, Reflex 14, Will 11 | Perception+2 |
| Speed 6 | Low-light vision |
Traits
Combat Advantage
If a target granting combat advantage to the sharpshooter is hit by the sharpshooter's attack, the target takes 1d6 extra damage.
Sniper
If the sharpshooter misses with a ranged attack while hidden, it remains hidden.
Standard Actions
(⚔) Short Sword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 2d6 + 2 damage.
(➶) Hand Crossbow (weapon) ✦ At-Will
Attack: Ranged 10/20 (one creature); +9 vs. AC
Hit: 1d6 + 7 damage.
Triggered Actions
Goblin Tactics ✦ At-Will
Trigger: The sharpshooter is missed by an attack.
Effect (Immediate Reaction): The sharpshooter shifts 1 square.
Skills Stealth +12, Thievery +12
Str 14 (+3) Dex 18 (+5) Wis 13 (+2)
Con 13 (+2) Int 8 (0) Cha 8 (0)
Alignment Evil Languages Common, Goblin
Equipment: crossbow bolts (20) , hand crossbow , leather armor , short sword .
Update (12/17/2012)
Updated in Dungeon 208.
Published in Monster Manual, page(s) 137, Dungeon Delve, page(s) 20, Dungeon Magazine 156, page(s) 25, 27, Dungeon Magazine 172, page(s) 44, H1 Keep on the Shadowfell, page(s) 38, 42, H2 Thunderspire Labyrinth, page(s) 6, Dungeon Magazine 208, Dungeon Magazine 213.