Lucresia Imscari, the Black General - Monsters

Lucresia Imscari, the Black General
Medium natural humanoid
Level 22 Elite Soldier (Leader) XP 8300

Initiative +17        Senses Perception +16; low-light vision
Never Retreat aura 6; allies who enter or start their turns within the aura gain +2 to Will against fear effects, and +2 to saving throws against fear effects.
HP 416; Bloodied 208
AC 40; Fortitude 37, Reflex 35, Will 34 (+36 against fear)
Saving Throws +2 (+4 against fear)
Speed 5
Action Points 1

(⚔) Mace (standard, at-will) ✦ Radiant, Weapon

+29 vs AC; 2d6+8 plus 1d6 radiant. On a critical hit, the target is blinded until the end of Imscari's next turn.

(➶) Lance of Faith (standard, at-will) ✦ Radiant

Ranged 5; +27 vs Reflex; 3d6+8 radiant damage.

Aggressive Attack (standard, at-will) ✦ Radiant, Weapon

Imscari makes two mace attacks

Divine Smite (standard, recharge ⚅

+29 vs AC; 3d8+8 damage plus 2d8 radiant damage and all allies within 5 squares gain 10 temporary hit points or make a saving throw against a single effect that a save can end.

Gleaming Shield (immediate interrupt, when imscari is targeted with an attack by a target within 4 squares, at-will) ✦ Radiant

Close blast 4, must include the triggering attacker; +25 vs Fortitude; 3d8+3 radiant damage, and the target takes a -2 penalty to attacks (including the triggering attack) until the end of Imscari's next turn.

Alignment Unaligned        Languages Common, Goblin
Skills Athletics +23, Diplomacy +20, Insight +18, Intimidate +23, Religion +23
Str 27 (+19)      Dex 19 (+15)      Wis 21 (+16)
Con 24 (+18)      Int 24 (+18)      Cha 24 (+18)

Equipment: light shield emblazoned with holy symbol of bane, mace , plate armor .


Published in Dragon Magazine 372, page(s) 34.