Magrathar, Larva Mage - Monsters

Magrathar, Larva Mage
Medium natural magical beast (undead)
Level 21 Elite Artillery XP 6400

Initiative +13        Senses Perception +12
HP 304; Bloodied 152
AC 35; Fortitude 30, Reflex 33, Will 27
Immune disease, poison; Resist 10 necrotic; takes half damage from melee and ranged attacks; Vulnerable 10, 10 against close and area attacks
Saving Throws +2
Speed 6
Action Points 1

(⚔) Corrupting Touch (standard, at-will) ✦ Necrotic

+24 vs Fortitude; 2d6+5 necrotic damage.

Horrific Visage (minor, recharge ⚄⚅) ✦ Fear

Ranged 10; +24 vs Will; the target cannot attack the larva mage until the end of its next turn and is immobilized (save ends).

Ray of Cold Death (standard, at-will) ✦ Cold, Necrotic

Ranged 20; +27 vs AC; 2d8+8 cold and necrotic damage, or 4d8+8 cold and necrotic damage if the target is bloodied.

Worm's Feast (standard, recharge ⚅

the target is tricked into believing that worms are devouring its flesh; Ranged 5; +26 vs Will; 4d10+8 damage. If this damage doesn't reduce the target to 0 or fewer hit points, the target takes no damage but is stunned until the end of its next turn.

Withering Flame (standard, at-will) ✦ Fire, Necrotic

Area burst 1 within 20 squares; +25 vs Reflex; 2d6+8 fire and necrotic damage.

Magrathar's Ring (immediate reaction, when magrathar takes psychic damage; daily) ✦ Healing

Magrathar spends a healing surge and regains 76 hit points.

Squeezing Swarm

By altering its shape, a larva mage can squeeze though small openings as if it were a Tiny creature.

Alignment Evil        Languages Common
Skills Arcana +23, History +23, Religion +23
Str 14 (+12)      Dex 16 (+13)      Wis 14 (+12)
Con 20 (+15)      Int 26 (+18)      Cha 15 (+12)

Equipment: magic orb +5 , magrathar's ring , potion of vitality x2.


Published in P3 Assault on Nightwyrm Fortress, page(s) 48.