Malachi's Shade Witch - Monsters

Malachi's Shade Witch
Medium natural humanoid
Level 12 Elite Controller XP 1400

Initiative +9        Senses Perception +10; low-light vision
HP 228; Bloodied 114
AC 26; Fortitude 24, Reflex 26, Will 25
Resist 10 necrotic
Saving Throws +2
Speed 6
Action Points 1

(⚔) Shadowfire Touch (standard, at-will) ✦ Fire, Necrotic

+17 vs AC; 2d6+4 fire and necrotic damage, and the shade witch is invisible to the target until she attacks.

(➶) Shadowed Eye (standard, at-will) ✦ Psychic

Ranged 10; +17 vs Reflex; 2d6+5 psychic damage, and the target has no line of sight to anything beyond 2 squares until the end of the shade witch's next turn.

⚔ ➶ Shadow Fury (standard, at-will)

Malachi's shade witch makes two basic attacks.

Soul Flaying (standard, recharges when a target within sight becomes bloodied) ✦ Necrotic

Ranged 10; +17 vs Will; 4d8+7 necrotic damage, and the target can't use healing surges until the end of the shade witch's next turn.

Shade Voice (standard, encounter) ✦ Necrotic

Area burst 2 within 10; +16 vs Fortitude; 3d6+7 necrotic damage, and the target is dazed (save ends).

Shadowbite Jaunt (move; encounter) ✦ Teleportation

Malachi's shade witch teleports 6 squares and becomes insubstantial until the start of her next turn. Enemies adjacent to her when she teleports take 1d10 + 5 necrotic damage and are knocked prone.

Alignment Evil        Languages Common, Deep Speech
Skills Arcana +17, Stealth +14
Str 12 (+7)      Dex 16 (+9)      Wis 9 (+5)
Con 18 (+10)      Int 22 (+12)      Cha 20 (+11)

Equipment: leather armor .


Published in Dungeon Magazine 163, page(s) 80.