Far Eidolon
Medium aberrant animate (construct)
Level 14 Elite Controller XP 2000
Initiative +9 Senses Perception +10; Darkvision
HP 276; Bloodied 138
AC 25; Fortitude 29, Reflex 26, Will 27
Immune disease, poison, petrification
Saving Throws +2
Speed 4
Action Points 1
(⚔) Twisting Slam (standard, at-will) ✦ Psychic
+19 vs AC; 2d8+6 damage, and ongoing 10 psychic damage (save ends). While taking this ongoing damage, the target deals 5 psychic damage to any of its allies that are adjacent to it at the start of its turn.
ᗕ Unnatural Retribution (immediate reaction, when an enemy attacks the eidolon while it is in mindbending stance, at-will) ✦ Psychic
Close burst 2; targets enemies; +17 vs Will; 1d8+4 psychic damage, and ongoing 5 psychic damage (save ends).
Mindbending Stance (standard; at-will) ✦ Psychic
Until the end of the eidolon's next turn, enemies that start their turns within 5 squares of it take 5 psychic damage, and a -2 penalty to attack rolls and defenses. If the eidolon moves, the effect ends.
Statue Form
If the far eidolon remains still, it looks like a statue. In this form, it has resist 10 all and it can be recognized as a creature with a DC 30 Perception check.
Alignment Unaligned Languages -
Str 22 (+13) Dex 16 (+10) Wis 9 (+6)
Con 18 (+11) Int 6 (+5) Cha 19 (+11)
Published in Dungeon Magazine 163, page(s) 82.