Young Shadow Hulk
Large shadow magical beast
Level 12 Elite Soldier XP 1400
Initiative +11 Senses Perception +13; Darkvision, tremorsense 5
HP 252; Bloodied 126
AC 28; Fortitude 30, Reflex 25, Will 24
Saving Throws +2
Speed 6, burrow 2 (tunneling); phasing
Action Points 1
(⚔) Claw (standard, at-will)
Reach 2; +19 vs AC; 2d6+8 damage.
⚔ Grabbing Double Attack (standard, at-will)
+17 vs ; 2d6+5 damage.. The young shadow hulk makes two claw attacks. If both claw attacks hit the same target, the target can be grabbed. A grabbed target takes ongoing 10 damage from the young shadow hulk's mandibles until it escapes. While grabbing a target, the only melee attack the young shadow hulk can make is a single claw attack against the grabbed target.
ᗕ Dazing Gaze (minor 1/round, at-will) ✦ Gaze, Psychic
Close blast 5; targets enemies; +15 vs Will; the target is dazed (save ends).
Alignment Unaligned Languages -
Str 26 (+14) Dex 16 (+9) Wis 14 (+8)
Con 22 (+12) Int 5 (+3) Cha 12 (+7)
Published in Dungeon Magazine 163, page(s) 86.