Volarn
Medium aberrant humanoid
Level 16 Elite Artillery (Leader) XP 2800
Initiative +12 Senses Perception +12; Darkvision
HP 246; Bloodied 123
AC 28; Fortitude 27, Reflex 28, Will 29
Resist 10 acid, 10 psychic
Saving Throws +2
Speed 6, climb 6 (spider climb)
Action Points 1
(⚔) Ribbon Dagger (standard, at-will) ✦ Weapon
+19 vs AC; 4d4+4 damage, and ongoing 15 damage (save ends).
(➶) Mind Knives (standard, at-will) ✦ Psychic
Ranged 10; +21 vs Reflex; 2d8+7 psychic damage, and ongoing 5 psychic damage.
➶ Twisting Orb (standard, at-will) ✦ Psychic
Ranged 10; +21 vs Reflex; 2d10+7 psychic damage, and the target is stunned until the end of Volarn's next turn.
ᗕ Mind Warp (standard, encounter) ✦ Psychic, Teleportation
Close burst 3; targets enemies; +20 vs Will; 2d8+7 psychic damage, and the target slides 2 squares. Volarn can teleport anywhere in the burst.
Out of Nowhere (move; recharge ⚃⚄⚅) ✦ Psychic
Volarn teleports 6 squares and makes one mind knives attack while teleporting. He has combat advantage against his target and deals an extra 5 psychic damage.
Alignment Chaotic evil Languages Common, Deep Speech
Skills Arcana +19, Insight +12, Religion +19
Str 10 (+8) Dex 18 (+12) Wis 8 (+7)
Con 21 (+13) Int 22 (+14) Cha 24 (+15)
Equipment: resin armor, ribbon dagger
Published in Dungeon Magazine 163, page(s) 91.