Volarn - Monsters

Volarn
Medium aberrant humanoid
Level 16 Elite Artillery (Leader) XP 2800

Initiative +12        Senses Perception +12; Darkvision
HP 246; Bloodied 123
AC 28; Fortitude 27, Reflex 28, Will 29
Resist 10 acid, 10 psychic
Saving Throws +2
Speed 6, climb 6 (spider climb)
Action Points 1

(⚔) Ribbon Dagger (standard, at-will) ✦ Weapon

+19 vs AC; 4d4+4 damage, and ongoing 15 damage (save ends).

(➶) Mind Knives (standard, at-will) ✦ Psychic

Ranged 10; +21 vs Reflex; 2d8+7 psychic damage, and ongoing 5 psychic damage.

Twisting Orb (standard, at-will) ✦ Psychic

Ranged 10; +21 vs Reflex; 2d10+7 psychic damage, and the target is stunned until the end of Volarn's next turn.

Mind Warp (standard, encounter) ✦ Psychic, Teleportation

Close burst 3; targets enemies; +20 vs Will; 2d8+7 psychic damage, and the target slides 2 squares. Volarn can teleport anywhere in the burst.

Out of Nowhere (move; recharge ⚃⚄⚅) ✦ Psychic

Volarn teleports 6 squares and makes one mind knives attack while teleporting. He has combat advantage against his target and deals an extra 5 psychic damage.

Alignment Chaotic evil        Languages Common, Deep Speech
Skills Arcana +19, Insight +12, Religion +19
Str 10 (+8)      Dex 18 (+12)      Wis 8 (+7)
Con 21 (+13)      Int 22 (+14)      Cha 24 (+15)

Equipment: resin armor, ribbon dagger


Published in Dungeon Magazine 163, page(s) 91.