Rathgar Malynd
Medium natural humanoid
Level 12 Elite Soldier (Leader) XP 1400
Initiative +9 Senses Perception +7
HP 240; Bloodied 120
AC 28; Fortitude 26, Reflex 23, Will 24
Saving Throws +2
Speed 5
Action Points 1
(⚔) Triple-Headed Flail (standard, at-will) ✦ Weapon
+19 vs AC; 1d10+8 damage, and the target is marked until the end of Rathgar's next turn.
(⚔) Spiked Shield (minor 1/round, at-will) ✦ Weapon
+19 vs AC; 1d6+6 damage, and the target is pushed 2 squares.
ᗕ Fell Spikes (standard; usable while wielding a triple-headed flail, recharge ⚄⚅) ✦ Weapon
Close burst 1; targets enemies Rathgar can see; +17 vs AC; 1d10+6 damage, and the target is pushed 2 squares. Rathgar can mark one of the targets he hits. If after being pushed the target is adjacent to one of Rathgar's allies, that ally can make a melee basic attack against the target as an immediate reaction. On a hit, the ally's melee basic attack deals 3 damage, and the target is knocked prone.
Battle Hounds (free 1/round, usable when a target marked by rathgar leaves a square adjacent to him; at-will)
Rathgar or one of his allies can shift 2 squares.
Alignment Evil Languages Common, Primordial
Skills History +14, Insight +12, Intimidate +15
Str 22 (+12) Dex 12 (+7) Wis 12 (+7)
Con 16 (+9) Int 16 (+9) Cha 18 (+10)
Equipment: spiked shield, plate armor , triple-headed flail .
Published in Dragon Magazine 372, page(s) 54.