Sarshan
Medium shadow humanoid
Level 12 Solo Controller XP 3500
Initiative +10 Senses Perception +15; low-light vision
Blood Chaos aura 2; an enemy that ends its turn in the aura takes ongoing 10 acid damage (save ends).
HP 650; Bloodied 325
AC 28; Fortitude 25, Reflex 26, Will 25
Resist 20 acid
Saving Throws +5
Speed 6
Action Points 2
(⚔) Katar (standard, at-will) ✦ Weapon
+17 vs AC; 1d10+6 damage, and ongoing 5 acid damage (save ends).
⚔ Triple Attack (standard, at-will)
Sarshan makes three katar attacks
⚔ Shadow Attack (standard, recharge ⚄⚅) ✦ Teleportation
Sarshan teleports 6 squares, makes a triple attack and teleports 6 more squares, then becomes insubstantial until the start of his next turn.
ᗕ Blood Chaos Flare (standard, at-will) ✦ Acid
Close blast 5; +16 vs Fortitude; the target takes ongoing 10 acid damage (save ends). First Failed Saving Throw: The target is slowed and takes ongoing 10 acid damage (save ends). Second Failed Saving Throw: The target is transformed into a mass of slime (treat as petrified; no save). The Remove Affliction ritual can reverse this effect.
ᗕ Chaos Nova (standard, recharge ⚅
Close burst 1; +15 vs Fortitude; 4d10+5 acid damage. Miss: Half damage.
ᗕ Chaos Scream (free, when first bloodied, encounter) ✦ Acid
Sarshan makes a blood chaos flare attack.
Alignment Unaligned Languages Abyssal, Common, Elven, Deep Speech
Skills Arcana +23, Diplomacy +23
Str 31 (+16) Dex 19 (+10) Wis 18 (+10)
Con 26 (+14) Int 17 (+9) Cha 17 (+9)
Published in Dungeon Magazine 163, page(s) 46.