Sarshan - Monsters

Sarshan
Medium shadow humanoid
Level 12 Solo Controller XP 3500

Initiative +10        Senses Perception +15; low-light vision
Blood Chaos aura 2; an enemy that ends its turn in the aura takes ongoing 10 acid damage (save ends).
HP 650; Bloodied 325
AC 28; Fortitude 25, Reflex 26, Will 25
Resist 20 acid
Saving Throws +5
Speed 6
Action Points 2

(⚔) Katar (standard, at-will) ✦ Weapon

+17 vs AC; 1d10+6 damage, and ongoing 5 acid damage (save ends).

Triple Attack (standard, at-will)

Sarshan makes three katar attacks

Shadow Attack (standard, recharge ⚄⚅) ✦ Teleportation

Sarshan teleports 6 squares, makes a triple attack and teleports 6 more squares, then becomes insubstantial until the start of his next turn.

Blood Chaos Flare (standard, at-will) ✦ Acid

Close blast 5; +16 vs Fortitude; the target takes ongoing 10 acid damage (save ends). First Failed Saving Throw: The target is slowed and takes ongoing 10 acid damage (save ends). Second Failed Saving Throw: The target is transformed into a mass of slime (treat as petrified; no save). The Remove Affliction ritual can reverse this effect.

Chaos Nova (standard, recharge ⚅

Close burst 1; +15 vs Fortitude; 4d10+5 acid damage. Miss: Half damage.

Chaos Scream (free, when first bloodied, encounter) ✦ Acid

Sarshan makes a blood chaos flare attack.

Alignment Unaligned        Languages Abyssal, Common, Elven, Deep Speech
Skills Arcana +23, Diplomacy +23
Str 31 (+16)      Dex 19 (+10)      Wis 18 (+10)
Con 26 (+14)      Int 17 (+9)      Cha 17 (+9)


Published in Dungeon Magazine 163, page(s) 46.