Human Assassin - Monsters

Human Assassin
Medium natural humanoid human , human
Level 12 Lurker XP 700

Initiative +16        Senses Perception +12
HP 91; Bloodied 45
AC 26; Fortitude 24, Reflex 26, Will 21
Speed 6

(⚔) Short Sword (standard, at-will) ✦ Poison, Weapon

+17 vs AC; 1d6+6 damage, and the human assassin makes a secondary attack against the same target.

Secondary Attack +15 vs Fortitude; see death blade for effect.

Swift Hand Strike (standard, encounter) ✦ Poison, Weapon

The human assassin makes a melee basic attack, makes a dagger attack, and can shift 1, in any order. Both attacks cannot target the same creature.

Dagger (standard, at-will) ✦ Poison, Weapon

Ranged 5/10; +17 vs AC; 1d4+7 damage, and the human assassin makes a secondary attack against the same target.

Secondary Attack +15 vs Fortitude; see death blade for effect.

Combat Advantage

The human assassin deals 2d6 extra damage on melee and ranged attacks against any target it has combat advantage against.

Death BladePoison

A creature hit by a weapon coated in death blade is blinded (save ends). Aftereffect: The target takes 10 poison damage.

Alignment Evil        Languages Common
Skills Stealth +17
Str 18 (+10)      Dex 23 (+12)      Wis 12 (+7)
Con 13 (+7)      Int 14 (+8)      Cha 8 (+5)

Equipment: 3 days rations, waterskin, dagger x4 coated in death blade poison, leather armor , short sword coated in death blade poison.


Published in Dungeon Magazine 164, page(s) 15.