Vile Host Churner Component - Monsters

Vile Host Churner Component
Medium immortal humanoid (living construct)
Level 17 Skirmisher XP 0

Initiative +0        Senses Perception +13; Darkvision
HP 82; Bloodied 41 ; vile host components are always considered bloodied
AC 31; Fortitude 30, Reflex 28, Will 29
Immune fear
Speed 8

(⚔) Slam (standard, at-will)

Reach 3; +24 vs AC; 2d8+7 damage, and the vile host churner component shifts 2 squares.

Keep Back (standard, encounter)

+24 vs AC; 2d8+7 damage, and the target is pushed 2 squares.

Swirling Strike (standard, encounter)

The vile host churner component can shift up to 4 squares before making its attack; +22 vs AC; 4d8+7 damage. The vile host churner can shift up to 4 squares after the attack is resolved.

Alignment Evil        Languages Supernal
Str 24 (+15)      Dex 19 (+12)      Wis 21 (+13)
Con 21 (+13)      Int 7 (+6)      Cha 9 (+7)


Published in Dragon Magazine 373, page(s) 48.