Vile Host Smasher Component - Monsters

Vile Host Smasher Component
Medium immortal humanoid (living construct)
Level 17 Soldier XP 0

Initiative +0        Senses Perception +13; Darkvision
Soul-Chilling Presence (Fear) aura 4; living creatures within the aura take a -4 penalty to Will.
HP 82; Bloodied 41 ; vile host components are always considered bloodied
AC 33; Fortitude 30, Reflex 28, Will 29
Immune fear
Speed 6

(⚔) Slam (standard, at-will)

+24 vs AC; 2d8+7 damage, and the target cannot shift until the end of the vile host smasher component's next turn.

Devastating Slam (standard, encounter)

+24 vs AC; 4d10+7 damage, and the target is pushed 3 squares, ignoring intervening terrain and falling prone.

Alignment Evil        Languages Supernal
Str 24 (+15)      Dex 19 (+12)      Wis 21 (+13)
Con 21 (+13)      Int 7 (+6)      Cha 9 (+7)


Published in Dragon Magazine 373, page(s) 49.