Hellfire Hound - Monsters

Hellfire Hound
Medium immortal magical beast (living construct)
Level 12 Soldier XP 700

Initiative +12        Senses Perception +15; Darkvision
Fiery Wrath (Fire) aura 3; creatures that start their turns in the aura gain vulnerable 5 fire until the end of their next turns; devils and other Nessian hounds are immune.
HP 123; Bloodied 61
AC 28; Fortitude 24, Reflex 24, Will 24
Immune fear; Resist insubstantial (when not bloodied), 10 fire
Speed 8; phasing

(⚔) Burning Bite (standard, at-will) ✦ Fire

+19 vs AC; (+20 when bloodied)1d8+6 damage, plus the target takes ongoing 5 fire damage and the target takes a -4 penalty to opportunity attacks (save ends both).

Burning Blood (immediate reaction, when struck by a melee attack while bloodied, recharge ⚄⚅) ✦ Fire

+17 vs Reflex; 1d8+6 fire damage.

Roar of Flame (standard, encounter) ✦ Fire

Close blast 4; +17 vs Reflex; (+18 when bloodied)3d8+6 fire damage and the hellfire hound gains a +4 bonus on opportunity attacks against the target (save ends).

Blood Scent

A Nessian hound takes no penalties to attack rolls from concealment against bloodied targets.

Protective Discorporation

A Nessian hound ceases to be insubstantial and loses its phasing ability when it is bloodied.

Alignment Evil        Languages Supernal
Skills Athletics +17, Stealth +15
Str 22 (+12)      Dex 19 (+10)      Wis 19 (+10)
Con 19 (+10)      Int 6 (+4)      Cha 13 (+7)


Published in Dragon Magazine 373, page(s) 50.