Infernal Hound - Monsters

Infernal Hound
Large immortal magical beast (living construct)
Level 16 Soldier XP 1400

Initiative +15        Senses Perception +18; Darkvision
Fiery Wrath (Fire) aura 3; creatures that start their turns in the aura gain vulnerable 5 fire until the end of their next turns; devils and other Nessian hounds are immune.
HP 157; Bloodied 78
AC 29 (31 when not bloodied); Fortitude 29, Reflex 28, Will 28
Immune fear; Resist insubstantial (when not bloodied), 10 fire, 10 necrotic
Speed 10; phasing

(⚔) Hellish Bite (standard, at-will) ✦ Fire, Necrotic

Reach 2; +23 vs AC; (+24 when bloodied)1d10+7 fire and necrotic damage, plus the target takes ongoing 5 fire and necrotic damage and the infernal hound gains 10 temporary hit points whenever the target makes an attack that does not include the infernal hound as a target (save ends both).

Horrid Bay (minor; usable only when not bloodied, encounter) ✦ Fear

Close burst 3; targets enemies only; +19 vs Will; target is marked by the infernal hound (save ends).

Deathly Howl (standard; only when bloodied, encounter) ✦ Fire, Necrotic

Close blast 4; +19 vs Fortitude; the target is immobilized and takes a -2 penalty to all saves (save ends both). First Failed Saving Throw: The target takes ongoing 10 fire and necrotic damage and takes a -2 penalty to all saves (save ends both). Second Failed Saving Throw: The target takes ongoing 15 fire and necrotic damage and the target deals 5 fire and necrotic damage to all adjacent creatures at the start of its turn (save ends both).

Blood Scent

A Nessian hound takes no penalties to attack rolls from concealment against bloodied targets.

Protective Discorporation

A Nessian hound ceases to be insubstantial and loses its phasing ability when it is bloodied.

Alignment Evil        Languages Supernal
Skills Athletics +20, Intimidate +15, Stealth +18
Str 24 (+15)      Dex 21 (+13)      Wis 21 (+13)
Con 21 (+13)      Int 6 (+6)      Cha 15 (+10)


Published in Dragon Magazine 373, page(s) 50.