Seraphic Golem
Large immortal animate (construct)
Level 22 Elite Brute XP 8300
Initiative +16 Senses Perception +14; Darkvision
HP 514; Bloodied 257
AC 34; Fortitude 35, Reflex 32, Will 30
Immune disease, fear, poison, sleep; Resist 15 cold, 15 radiant
Saving Throws +2
Speed 6, fly 9 (clumsy); can't shift
Action Points 1
(⚔) Slam (standard, at-will) ✦ Radiant
Reach 2; +25 vs AC; (+27 while bloodied)2d6+8 damage plus 2d8 radiant damage.
(⚔) Wing Slap (standard, at-will)
Reach 2; +25 vs AC; (+27 while bloodied)2d6+8 damage plus 2d8 radiant damage, and the seraphic golem slides the target 2 squares.
⚔ Seraphic Assault (standard, at-will) ✦ Radiant
The golem makes a slam attack and a wing slap attack. If the golem hits the same creature with both attacks, the target is knocked prone.
⚔ Stomp (minor, recharge ⚄⚅)
Adjacent prone targets only; +25 vs AC; (+27 while bloodied)3d10+8 damage.
ᗕ Vengeful Burst (immediate reaction, when damaged by an attack, at-will) ✦ Radiant
Close blast 2; +23 vs Fortitude; 2d10+8 radiant damage and the target is blinded until the end of the golem's next turn.
⚔ Radiant Rampage (standard, recharges when first bloodied) ✦ Radiant
The seraphic becomes insubstantial until the end of its turn and moves up to 12 squares, taking no penalties to movement for squeezing and can move through enemy spaces. When it enters any creature's space, the golem makes a slam attack against that creature; on a hit, all of the slam attack's damage is considered radiant damage. The golem must end its movement in an unoccupied space and can make only one slam attack against any target while using this ability.
Alignment Unaligned Languages -
Str 25 (+18) Dex 20 (+16) Wis 17 (+14)
Con 27 (+19) Int 3 (+7) Cha 3 (+7)
Published in Dragon Magazine 373, page(s) 52.