Treasure Golem - Monsters

Treasure Golem
Large natural animate (construct)
Level 14 Solo Brute XP 5000

Initiative +5        Senses Perception +6; Darkvision, tremorsense 5
HP 700; Bloodied 350
AC 26; Fortitude 30, Reflex 24, Will 23
Immune disease, poison
Saving Throws +5
Speed 6 can't shift
Action Points 2

(⚔) Slam (standard, at-will)

Reach 2; +18 vs AC; 2d10+6 damage, and the target slides 2 squares or is knocked prone.

(➶) Gleamshard (standard, at-will) ✦ Force

Ranged 20; +26 vs AC; 3d6+7 force damage, and the target slides 2 squares or is knocked prone.

Double Attack (standard, at-will)

The treasure golem makes two basic attacks.

Berserk Attacks (immediate reaction; usable when damaged by an attack while bloodied, at-will)

The treasure golem makes two basic attacks against random targets.

Horrid Blast (standard, recharge ⚄⚅)

Close burst 3; +22 vs Fortitude; 2d10+7 damage, and prone targets cannot stand until the end of the golem's next turn. Miss: Half damage. Effect: The golem bursts into its component pieces, filling the area and gaining insubstantial until the start of its next turn, when it reappears within 5 squares of its last space.

Weight of Greed (standard, recharges when first bloodied) ✦ Psychic

Close burst 3; +15 vs Reflex; 1d10+7 psychic damage, and the target is dominated until the end of the golem's next turn. Miss: Half damage.

Alignment Unaligned        Languages -
Str 22 (+13)      Dex 10 (+7)      Wis 8 (+6)
Con 25 (+14)      Int 3 (+3)      Cha 3 (+3)


Published in Dungeon Magazine 164, page(s) 97, 117.