Hertrud, Deathpriest
Medium natural humanoid
Level 21 Elite Controller XP 6400
Initiative +11 Senses Perception +19
HP 382; Bloodied 191
AC 35; Fortitude 36, Reflex 35, Will 37
Saving Throws +2; automatically saves against ongoing necrotic damage
Speed 5
Action Points 1
(⚔) Mace (standard, at-will) ✦ Necrotic, Weapon
+26 vs AC; 2d8+5 damage (crit 4d6+21), and ongoing 10 necrotic damage.
(⚔) Double Attack (standard, at-will) ✦ Necrotic, Weapon
The deathpriest makes two mace attacks.
➶ Fatal Vision (standard, at-will) ✦ Necrotic, Psychic
Ranged 20; +25 vs Will; 3d6+7 necrotic and psychic damage, and the target is stunned until the end of Hertrud's next turn. Aftereffect: The target is dazed (save ends).
ᗕ Grave Word (standard, recharges when first bloodied) ✦ Necrotic
Close burst 5; targets enemies; +24 vs Fortitude; 3d6+7 necrotic damage, and the target is dazed (save ends). Hertrud's undead allies in the burst gain 10 temporary hit points.
ᗕ Call of the White Kingdom (standard, encounter)
Close burst 1; four abyssal ghoul hungerers appear in squares Hertrud designates in the burst area. If a ghoul appears in an occupied space, that space's occupant is pushed 2 squares.
ᗕ Deathburst Armor (minor, daily) ✦ Necrotic
Until the end of Hertrud's next turn, each creature that hits her with a melee attack takes 3d8 + 2 necrotic damage.
Alignment Evil Languages Abyssal, Common
Skills Arcana +19, Religion +19
Str 20 (+15) Dex 13 (+11) Wis 18 (+14)
Con 15 (+12) Int 18 (+14) Cha 22 (+16)
Equipment: deathburst armor +5 chainmail , light shield , mace .
Description: A tall, bald woman in dark chain and a horned helm, she carries an Ebon Rider shield. While fighting, she preaches of Orcus and curses in Abyssal.
Published in E1 Death's Reach, page(s) 4.