Hellstinger Scorpion - Monsters

Hellstinger Scorpion
Large immortal beast
Level 13 Soldier XP 800

Initiative +12        Senses Perception +9; tremorsense 5
HP 130; Bloodied 65
AC 28; Fortitude 26, Reflex 26, Will 25
Resist 20 fire
Speed 8

(⚔) Claws (standard, at-will) ✦ Fire

+20 vs AC; 2d6+4 damage, and a Large or smaller target is grabbed (until escape). A grabbed target takes 10 fire damage at the start of the hellstinger scorpion's turn.

Hellish Sting (standard, at-will) ✦ Fire, Poison

+18 vs Fortitude; 1d8+4 damage, and the target takes ongoing 10 fire and poison damage and is weakened (save ends both). The hellstinger scorpion can use this attack against a target it has grabbed.

Reactive Sting (immediate interrupt, when an enemy grabbed by the scorpion escapes, at-will)

The hellstinger scorpion makes a hellish sting attack against the enemy.

Alignment Unaligned        Languages -
Str 19 (+10)      Dex 19 (+10)      Wis 16 (+9)
Con 18 (+10)      Int 1 (+1)      Cha 13 (+7)



Revision (10/14/2009)
In the reactive sting power, replace “immediate reaction” with “immediate interrupt.”

Published in Monster Manual, page(s) 229.