Hellstinger Scorpion
Large immortal beast
Level 13 Soldier XP 800
Initiative +12 Senses Perception +9; tremorsense 5
HP 130; Bloodied 65
AC 28; Fortitude 26, Reflex 26, Will 25
Resist 20 fire
Speed 8
(⚔) Claws (standard, at-will) ✦ Fire
+20 vs AC; 2d6+4 damage, and a Large or smaller target is grabbed (until escape). A grabbed target takes 10 fire damage at the start of the hellstinger scorpion's turn.
⚔ Hellish Sting (standard, at-will) ✦ Fire, Poison
+18 vs Fortitude; 1d8+4 damage, and the target takes ongoing 10 fire and poison damage and is weakened (save ends both). The hellstinger scorpion can use this attack against a target it has grabbed.
⚔ Reactive Sting (immediate interrupt, when an enemy grabbed by the scorpion escapes, at-will)
The hellstinger scorpion makes a hellish sting attack against the enemy.
Alignment Unaligned Languages -
Str 19 (+10) Dex 19 (+10) Wis 16 (+9)
Con 18 (+10) Int 1 (+1) Cha 13 (+7)
Revision (10/14/2009)
In the reactive sting power, replace “immediate reaction” with “immediate interrupt.”
Published in Monster Manual, page(s) 229.