Frost Giant
Large elemental humanoid (cold, giant)
Level 17 Brute XP 1600
| HP 201; Bloodied 100 | Initiative +11 |
| AC 29, Fortitude 32, Reflex 27, Will 28 | Perception+13 |
| Speed 8 (ice walk) | |
| Resist 15 cold | |
Traits
Icebound Footing
When an effect pulls, pushes, or slides the giant, it can choose to move 2 squares fewer than the effect specifies. The giant can make a saving throw to avoid falling prone when an attack would knock it prone.
Standard Actions
(⚔) Icy Greataxe (cold, weapon) ✦ At-Will
Attack: Melee 2 (one creature); +22 vs. AC
Hit: 3d12 + 11 cold damage, or 2d12 + 47 cold damage if the giant scores a critical hit.
⚔ Chilling Strike (cold, weapon) ✦ Recharge ⚄ ⚅
Attack: Melee 2 (one creature); +22 vs. AC
Hit: 5d12 + 15 cold damage, and the target gains vulnerable 10 cold (save ends).
Skills Athletics +19
Str 23 (+14) Dex 16 (+11) Wis 20 (+13)
Con 21 (+13) Int 10 (+8) Cha 12 (+9)
Alignment evil Languages Giant
Equipment: greataxe , hide armor .
Published in Monster Manual 2, page(s) 122, Dungeon Magazine 165, page(s) 20, Revenge of the Giants, page(s) 22, 92, 104, 108, Monster Vault, page(s) 134, Dungeon Magazine 199, Dungeon Magazine 200.