Arctic Sahuagin Priest
Medium natural humanoid (aquatic)
Level 13 Artillery XP 800
Initiative +11 Senses Perception +12; low-light vision
HP 101; Bloodied 50
AC 25; Fortitude 24, Reflex 25, Will 26
Resist 10 cold
Speed 5 (7 during a double move, ice walk), swim 5 (7 during a double move)
(⚔) Longspear (standard, at-will) ✦ Cold, Weapon
Reach 2; +17 vs AC; (+18 against a bloodied target)1d10+4 (1d10 + 6 to a bloodied target) damage plus 1d8 cold damage, and the target slides 1 square.
➶ Freezing Bolt (standard, at-will) ✦ Cold
Ranged 10; +18 vs Fortitude; (+19 against a bloodied target)2d6+6 (2d6 + 8 to a bloodied target) cold damage, and the target is slowed until the end of the arctic sahuagin priest's next turn.
➶ Arctic Jaws (standard, recharges when no target is affected by this power) ✦ Cold
icy shark jaws appear and bite the target; Ranged 20; +18 vs Will; (+19 against a bloodied target)2d6+6 (2d6 + 8 to a bloodied target) cold damage, and target gains vulnerable 5 cold and is slowed (save ends both).
Blood Frenzy
The arctic sahuagin priest gains a +1 bonus to attack rolls and a +2 bonus to damage rolls against bloodied enemies.
Alignment Chaotic evil Languages Abyssal, Common
Skills Intimidate +15
Str 16 (+9) Dex 18 (+10) Wis 20 (+11)
Con 16 (+9) Int 12 (+7) Cha 16 (+9)
Equipment: frozen kelp robe, holy symbol , trident .
Published in Dungeon Magazine 165, page(s) 25, 48.