Icetouched Behir
Huge natural magical beast
Level 14 Solo Soldier XP 5000
Initiative +14 Senses Perception +12; tremorsense 10
HP 705; Bloodied 352
AC 32; Fortitude 29, Reflex 28, Will 28
Resist 10 cold, 10 lightning
Saving Throws +5
Speed 7 (ice walk), climb 5
Action Points 2
(⚔) Claw (standard, at-will)
Reach 3; +21 vs AC; 2d8+6 damage.
⚔ Bite (standard, at-will) ✦ Lightning
Reach 3; +21 vs AC; 1d8+6 damage plus 1d8 lightning damage, and any creature within 3 squares of the target takes 1d8 lightning damage.
⚔ Devour (standard, recharges when no creature is affected by this power)
Reach 3; +19 vs Reflex; 2d8+6 damage, and the target is swallowed. While swallowed, the target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the icetouched behir, and no creature has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the icetouched behir. An icetouched behir can move normally while it has a target grabbed in this way. When the icetouched behir dies, the target is no longer swallowed and can escape as a move action, appearing in the icetouched behir's former space. Sustain Minor: The icetouched behir sustains the grab, and the target takes 15 damage.
ᗕ Lightning Breath (standard, recharge ⚄⚅) ✦ Lightning
Close burst 1; +17 vs Reflex; 3d10+6 lightning damage. Miss: Half damage. Effect: The icetouched behir makes a secondary attack.
Secondary Attack This attack does not provoke opportunity attacks, and the area of effect must not include the area of the primary attack: area burst 1 within 10; +17 vs Reflex; 3d10+6 lightning damage. Miss: Half damage.
ᗕ Thunderleg Stomp (standard, at-will)
Close burst 3; +17 vs Fortitude; 1d8+6 damage, and the target is knocked prone.
Alignment Unaligned Languages Common, Draconic
Str 23 (+13) Dex 20 (+12) Wis 21 (+12)
Con 21 (+12) Int 7 (+5) Cha 13 (+8)
Published in Dungeon Magazine 165, page(s) 26.