Orc Beastmaster
Medium natural humanoid , orc
Level 7 Skirmisher (Leader) XP 300
Initiative +7 Senses Perception +3; low-light vision
Pack Frenzy aura 5; any ally within the aura gain a +2 bonus to damage rolls.
HP 79; Bloodied 39
AC 21; Fortitude 20, Reflex 18, Will 19
Speed 6 (8 while charging)
(⚔) Flail (standard, at-will) ✦ Weapon
+12 vs AC; 1d10+4 damage.
⚔ Warrior's Surge (standard; usable only while bloodied, encounter) ✦ Healing, Weapon
The orc beastmaster makes a melee basic attack and regains 19 hit points.
Combat Advantage
The orc beastmaster deals 1d6 extra damage against any target granting combat advantage to it.
Release the Hounds (minor; recharge ⚄⚅)
Each allied natural beast within 5 squares of the orc beastmaster can shift 1 square as a free action.
Sick 'Em (immediate reaction, when hit by a melee attack; at-will)
An allied natural beast adjacent to the attacker can make a melee basic attack as a free action against the attacker. The orc beastmaster then shifts 1 square.
Alignment Chaotic evil Languages Common, Giant
Skills Intimidate +11, Nature +8
Str 19 (+7) Dex 14 (+5) Wis 10 (+3)
Con 15 (+5) Int 10 (+3) Cha 16 (+6)
Published in Dragon Magazine 374, page(s) 38.