Hive Queen - Monsters

Hive Queen
Large natural beast
Level 5 Elite Controller (Leader) XP 400

Initiative +6        Senses Perception +2; low-light vision, tremorsense 10
In the Presence of the Queen aura 10; each giant ant within the aura gains a +2 bonus to attack rolls and damage rolls.
HP 132; Bloodied 66
AC 19; Fortitude 19, Reflex 16, Will 17
Immune fear
Saving Throws +2
Speed 6, climb 2
Action Points 1

(⚔) Bite (standard, at-will)

+10 vs AC; 1d10+4 damage.

(⚔) Kick (minor, at-will)

Reach 2; +9 vs Reflex; 3 damage, and the hive queen pushes the target 3 squares.

Hive Queen Frenzy (free, when any giant any within 10 squares of the hive queen drops to 0 hit points, at-will)

The queen shifts 2 squares and uses kick.

Acidic Cloud (standard, encounter) ✦ Acid, Zone

Close burst 4; the burst creates a zone of caustic gas that lasts until the end of the encounter. Any enemy that starts its turn within the zone takes 2 acid damage for each giant ant within the zone. The zone is centered on the hive queen and moves with her

Acidic Blast (standard, recharge ⚃⚄⚅) ✦ Acid

Area burst 3 within 10; targets enemies; +7 vs Will; 1d6+2 acid damage, and the target is dazed (save ends). Miss: Half damage.

Call to Arms ( when first bloodied; encounter)

Four new giant ant hive workers appear and act to defend their queen. Each ant appears within 5 squares of the hive queen, and acts on the queen's initiative count.

Alignment Unaligned        Languages -
Str 13 (+3)      Dex 12 (+3)      Wis 11 (+2)
Con 18 (+6)      Int 2 (-2)      Cha 15 (+4)

Description: IN ADDITION TO BIRTHING FUTURE GENERATIONS, the hive queen directs the activities of her brood with a ruthless and single-minded purpose.


Published in Monster Manual 2, page(s) 13.