Storm Archon Squallshield
Medium elemental humanoid (air, water)
Level 17 Soldier XP 1600
Initiative +15 Senses Perception +15
Rain Wall aura 1; each enemy that starts its turn within the aura must make a DC 22 Athletics check or Acrobatics check. An enemy that fails the check is knocked prone.
HP 168; Bloodied 84
AC 33; Fortitude 30, Reflex 30, Will 26
Immune disease, poison; Resist 15 lightning, 15 thunder
Speed fly 8 (hover)
(⚔) Longsword (standard, at-will) ✦ Weapon
+23 vs AC; 2d8+7 damage, and the target is marked until the end of the storm archon squallshield's next turn.
➶ Snarling Lightning (standard, recharge ⚄⚅) ✦ Lightning
Ranged 10; +21 vs Reflex; 2d8+7 lightning damage, and the target is marked (save ends). Each enemy adjacent to the largest takes half damage and is marked (save ends).
Pursuing Storm (move; recharge ⚄⚅) ✦ Teleportation
The storm archon squallshield teleports 7 squares to a space adjacent to a creature it has marked. The target grants combat advantage to the squallshield until the end of the squallshield's turn.
Mark of the Tempest
When a storm archon squallshield hits a creature marked by it with a ranged or melee attack, that creature is slowed (save ends).
Alignment Chaotic evil Languages Primordial
Str 19 (+12) Dex 20 (+13) Wis 15 (+10)
Con 24 (+15) Int 17 (+11) Cha 17 (+11)
Equipment: light shield , longsword , plate armor .
Description: AS TEMPESTUOUS AS A HURRICANE, a storm archon squallshield is always spoiling for a fight. It serves as versatile infantry to more powerful elemental lords, and goes out of its way to cause panic and suffering.
Published in Monster Manual 2, page(s) 16.