Beholder Eye of Chaos
Large aberrant magical beast
Level 25 Elite Artillery XP 14000
Initiative +20 Senses Perception +16; all-around vision, Darkvision
HP 364; Bloodied 182
AC 37; Fortitude 37, Reflex 37, Will 38
Saving Throws +2
Speed fly 8 (hover)
Action Points 1
(⚔) Bite (standard, at-will)
+32 vs AC; 2d6+7 damage.
➶ Central Eye (minor 1/round, at-will)
Ranged 20; +30 vs Fortitude; and the target cannot use encounter attack powers or daily attack powers until the end of the beholder eye of chaos's next turn.
➶ Eyes of the Beholder (free, when an enemy starts its turn within 5 squares of the beholder eye of chaos, at-will)
The eye of chaos uses eye ray against the triggering enemy
⚔ Eye Rays (standard, at-will)
The beholder eye of chaos uses one eye ray power chosen from the list below. Using eye rays does not provoke opportunity attacks.
1—Telekinesis Ray: Ranged 10; +30 vs. Fortitude; 3d8 + 7 damage, and the eye of chaos slides the target 6 squares.
2—Blinding Ray: Ranged 10; +30 vs. Reflex; 3d8 + 7 damage, and the target is blinded (save ends).
3—Confounding Ray (Charm, Psychic): Ranged 10; +30 vs. Will; 3d8 + 7 psychic damage, the eye of chaos slides the target 6 squares, and the target is dazed (save ends).
4—Maddening Ray (Charm, Psychic): Ranged 10; +30 vs. Will; 3d8 + 7 psychic damage, and the target is dominated until the end of the eye of chaos's next turn.
5—Fear Ray (Fear, Psychic): Ranged 10; +30 vs. Will; 3d8 + 7 psychic damage, and the target moves its speed away from the eye of chaos by the safest route possible.
6—Teleporting Ray (Teleportation): Ranged 10; +30 vs. Reflex; 3d8 + 7 damage, and the eye of chaos teleports the target 10 squares
➶ Ripple of Chaos ( when first bloodied, encounter)
Each enemy within 5 squares of the beholder eye of chaos is targeted by a random eye ray power as a free action. The eye of chaos then teleports 6 squares as a free action
Alignment Chaotic evil Languages Deep Speech
Str 18 (+16) Dex 26 (+20) Wis 18 (+16)
Con 26 (+20) Int 21 (+17) Cha 28 (+21)
Description: THE EYE OF CHAOS IS A SINGULAR ENGINE of destruction, eschewing tactics and reason in favor of sowing a maximum amount of mayhem and ruin.
Published in Monster Manual 2, page(s) 25, Dungeon Magazine 171, page(s) 70.