Storm Shard
Medium elemental magical beast
Level 4 Artillery XP 175
Initiative +6 Senses Perception +4; Darkvision
Static Storm (Lightning, Thunder) aura 2; each enemy that ends its turn within the aura takes 3 lightning and thunder damage. An immobilized enemy instead takes 5 lightning and thunder damage.
HP 44; Bloodied 22
AC 16; Fortitude 15, Reflex 17, Will 15
Immune disease, poison; Resist 5 variable (1/encounter)
Speed 3, fly 3 (hover)
(⚔) Thunder Strike (standard, at-will) ✦ Thunder
+9 vs Fortitude; 1d6+4 thunder damage, and if the target is bloodied it is knocked prone.
➶ Shock Bolt (standard, at-will) ✦ Lightning
Ranged 10; +9 vs Fortitude; 1d6+4 lightning damage, and if the target does not end its next turn at least 4 squares from where it started its turn, it takes 3d6+6 lightning damage.
ᗕ Storm Shatter ( when the storm shard drops to 0 hit points, ) ✦ Lightning, Thunder
Close burst 3; +9 vs Fortitude; 2d6 lightning and thunder damage, and the target is pushed 3 squares and deafened (save ends).
Alignment Chaotic evil Languages Abyssal
Str 15 (+4) Dex 18 (+6) Wis 14 (+4)
Con 14 (+4) Int 7 (0) Cha 15 (+4)
Description: A STORM SHARD PUMMELS ITS FOES with powerful blasts of thunder and lightning.
Published in Monster Manual 2, page(s) 34.