Storm Shard - Monsters

Storm Shard
Medium elemental magical beast
Level 4 Artillery XP 175

Initiative +6        Senses Perception +4; Darkvision
Static Storm (Lightning, Thunder) aura 2; each enemy that ends its turn within the aura takes 3 lightning and thunder damage. An immobilized enemy instead takes 5 lightning and thunder damage.
HP 44; Bloodied 22
AC 16; Fortitude 15, Reflex 17, Will 15
Immune disease, poison; Resist 5 variable (1/encounter)
Speed 3, fly 3 (hover)

(⚔) Thunder Strike (standard, at-will) ✦ Thunder

+9 vs Fortitude; 1d6+4 thunder damage, and if the target is bloodied it is knocked prone.

Shock Bolt (standard, at-will) ✦ Lightning

Ranged 10; +9 vs Fortitude; 1d6+4 lightning damage, and if the target does not end its next turn at least 4 squares from where it started its turn, it takes 3d6+6 lightning damage.

Storm Shatter ( when the storm shard drops to 0 hit points, ) ✦ Lightning, Thunder

Close burst 3; +9 vs Fortitude; 2d6 lightning and thunder damage, and the target is pushed 3 squares and deafened (save ends).

Alignment Chaotic evil        Languages Abyssal
Str 15 (+4)      Dex 18 (+6)      Wis 14 (+4)
Con 14 (+4)      Int 7 (0)      Cha 15 (+4)

Description: A STORM SHARD PUMMELS ITS FOES with powerful blasts of thunder and lightning.


Published in Monster Manual 2, page(s) 34.