Prismatic Shard
Medium elemental magical beast
Level 16 Artillery XP 1400
Initiative +13 Senses Perception +9; Darkvision
Prismatic Corona (Radiant) aura 2; each enemy that ends its turn within the aura takes 5 radiant damage and takes a -2 penalty to saving throws during its current turn.
HP 123; Bloodied 61
AC 28; Fortitude 27, Reflex 27, Will 29
Immune disease, poison, radiant; Resist 10 variable (4/encounter)
Speed 4, fly 4 (hover)
(⚔) Prism Flare (standard, at-will) ✦ Radiant
+21 vs Reflex; 1d10+7 radiant damage.
➶ Iridescent Bolt (standard, at-will) ✦ Radiant
Ranged 20; +21 vs Will; 2d8+7 radiant damage, and the target is blinded until the end of the prismatic shard's next turn.
ᗕ Flashing Colors (minor, recharge ⚄⚅)
Close burst 3; targets enemies; +21 vs Will; the target is dazed (save ends).
ᗕ Prismatic Shatter ( when the prismatic shard drops to 0 hit points, ) ✦ Radiant
Close burst 2; +21 vs Will; 2d8+7 radiant damage, and the target is blinded (save ends).
Alignment Chaotic evil Languages Abyssal
Str 19 (+12) Dex 20 (+13) Wis 13 (+9)
Con 21 (+13) Int 7 (+6) Cha 24 (+15)
Description: MULTIHUED CRYSTALLINE SHAPES, prismatic shards dazzle their targets before killing them.
Published in Monster Manual 2, page(s) 35.