Kazuul - Monsters

Kazuul
Large elemental humanoid (demon)
Level 28 Elite Soldier XP 26000

Initiative +20        Senses Perception +20; Darkvision
HP 528; Bloodied 264
AC 44; Fortitude 40, Reflex 37, Will 40
Resist 10 variable (3/encounter)
Saving Throws +2
Speed 5, fly 5
Action Points 1

(⚔) Tooth of Grom (standard, at-will) ✦ Weapon

Reach 2; +36 vs AC; 1d10+10 damage, and the target makes a melee basic attack against a target of Kazuul's choice as a free action.

(⚔) World Splitter (standard, at-will) ✦ Weapon

Reach 2; +35 vs AC; 1d12+10 damage, and the target takes a -4 penalty to AC (save ends).

Wrath of Kazuul (standard, at-will)

Kazuul makes a tooth of Grom attack and a world splitter attack.

Vortex of Blades (standard, recharge ⚄⚅) ✦ Weapon

Close burst 3; targets enemies; +33 vs Reflex; 2d10+10 damage, and the target is stunned (save ends).

Word of Doom (standard, encounter)

Close burst 3; +33 vs Will; 6d6+15 damage, and Kazuul can score a critical hit against the target on an attack roll of 15–20 (save ends).

Abyssal Flames (standard, at-will) ✦ Fire

Area burst 3 within 20; +33 vs Reflex; 4d6+8 fire damage.

Threatening Reach

Kazuul can make opportunity attacks against enemies within 2 squares of him.

Alignment Chaotic evil        Languages Abyssal, Common
Skills Athletics +29, Insight +25, Nature +25, Religion +24
Str 33 (+25)      Dex 19 (+18)      Wis 22 (+20)
Con 32 (+25)      Int 20 (+19)      Cha 25 (+21)

Equipment: Tooth of Grom (longsword), World Splitter (battleaxe), plate armor .


Published in Monster Manual 2, page(s) 46.