Kazuul
Large elemental humanoid (demon)
Level 28 Elite Soldier XP 26000
Initiative +20 Senses Perception +20; Darkvision
HP 528; Bloodied 264
AC 44; Fortitude 40, Reflex 37, Will 40
Resist 10 variable (3/encounter)
Saving Throws +2
Speed 5, fly 5
Action Points 1
(⚔) Tooth of Grom (standard, at-will) ✦ Weapon
Reach 2; +36 vs AC; 1d10+10 damage, and the target makes a melee basic attack against a target of Kazuul's choice as a free action.
(⚔) World Splitter (standard, at-will) ✦ Weapon
Reach 2; +35 vs AC; 1d12+10 damage, and the target takes a -4 penalty to AC (save ends).
⚔ Wrath of Kazuul (standard, at-will)
Kazuul makes a tooth of Grom attack and a world splitter attack.
ᗕ Vortex of Blades (standard, recharge ⚄⚅) ✦ Weapon
Close burst 3; targets enemies; +33 vs Reflex; 2d10+10 damage, and the target is stunned (save ends).
ᗕ Word of Doom (standard, encounter)
Close burst 3; +33 vs Will; 6d6+15 damage, and Kazuul can score a critical hit against the target on an attack roll of 15–20 (save ends).
✻ Abyssal Flames (standard, at-will) ✦ Fire
Area burst 3 within 20; +33 vs Reflex; 4d6+8 fire damage.
Threatening Reach
Kazuul can make opportunity attacks against enemies within 2 squares of him.
Alignment Chaotic evil Languages Abyssal, Common
Skills Athletics +29, Insight +25, Nature +25, Religion +24
Str 33 (+25) Dex 19 (+18) Wis 22 (+20)
Con 32 (+25) Int 20 (+19) Cha 25 (+21)
Equipment: Tooth of Grom (longsword), World Splitter (battleaxe), plate armor .
Published in Monster Manual 2, page(s) 46.