Abyssal Marauder
Medium natural humanoid
Level 6 Skirmisher XP 250
Initiative +8 Senses Perception +3
HP 69; Bloodied 34
AC 20; Fortitude 18, Reflex 18, Will 17
Speed 6
(⚔) Longspear (standard, at-will) ✦ Weapon
Reach 2; +11 vs AC; 1d8+6 damage, and the abyssal marauder shifts 1 square.
(➶) Throwing Axe (standard, at-will) ✦ Weapon
Ranged 5/10; +11 vs AC; 1d6+6 damage, and the abyssal marauder shifts 1 square.
⚔ ➶ Howling Charge (standard, encounter)
The abyssal marauder makes a throwing axe attack and then charges the target of that attack.
Death Fury
While bloodied, an abyssal marauder can make two longspear attacks as a standard action, each with a -2 penalty to the attack roll. The marauder cannot use its throwing axe or howling charge while it is bloodied.
Alignment Chaotic evil Languages Common
Skills Acrobatics +11, Athletics +11
Str 16 (+6) Dex 16 (+6) Wis 11 (+3)
Con 13 (+4) Int 9 (+2) Cha 10 (+3)
Equipment: 2 throwing axes, leather armor , longspear .
Published in Monster Manual 2, page(s) 48.