Abyssal Eviscerator
Medium elemental humanoid (demon)
Level 14 Brute XP 1000
| HP 173; Bloodied 86 | Initiative +10 |
| AC 26, Fortitude 28, Reflex 25, Will 24 | Perception+9 |
| Speed 6 | |
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +19 vs. AC
Hit: 3d10 + 5 damage.
⚔ Grab ✦ At-Will
Attack: Melee 1 (one creature); +17 vs. Reflex
Hit: 4d6 + 4 damage, and the eviscerator grabs the target (escape DC 21) if it has fewer than two creatures grabbed.
Minor Actions
⚔ Eviscerating Talons ✦ At-Will 1/round, or 3/round while the eviscerator is bloodied
Effect: Melee 1 (one creature grabbed by the eviscerator). The target takes 6 damage.
Triggered Actions
Variable Resistance ✦ 2/Encounter
Trigger: The eviscerator takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The eviscerator gains resist 15 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Skills Athletics +18
Str 23 (+13) Dex 17 (+10) Wis 15 (+9)
Con 23 (+13) Int 7 (+5) Cha 11 (+7)
Alignment chaotic evil Languages Abyssal
Published in Dungeon Master's Guide 2, page(s) 204, Monster Manual 2, page(s) 51, Dungeon Magazine 177, page(s) 24, Monster Vault, page(s) 47.