Direguard Deathbringer
Medium natural humanoid (undead)
Level 8 Elite Artillery XP 700
Initiative +7 Senses Perception +11; Darkvision, truesight 10
Command Zone aura 4; each ally within the aura gains a +2 bonus to attack rolls.
HP 134; Bloodied 67
AC 20; Fortitude 20, Reflex 21, Will 22
Immune disease, poison
Saving Throws +2
Speed 7
Action Points 1
(⚔) Blazing Bone Claw (standard, at-will) ✦ Force
+15 vs AC; 1d6+9 force damage.
➶ Force Blast (standard, at-will) ✦ Force
Ranged 15; +13 vs Reflex; 2d8+5 force damage, and the direguard deathbringer pushes the target 3 squares. Miss: The target is slowed until the end of the deathbringer's next turn.
➶ Frightful Force (standard, recharge ⚃⚄⚅)
The direguard deathbringer makes three force blast attacks, each against a different target.
⚔ Vile Command (standard, recharge ⚄⚅)
Close blast 3; targets allies; the target shifts 2 squares and makes a basic attack as a free action.
Force Armor ( when first bloodied; encounter)
The direguard deathbringer gains a +4 power bonus to AC and Reflex until it is hit by an attack.
Alignment Evil Languages Common
Skills Bluff +12, Insight +11, Intimidate +12
Str 17 (+7) Dex 17 (+7) Wis 14 (+6)
Con 13 (+5) Int 19 (+8) Cha 20 (+9)
Published in Monster Manual 2, page(s) 70.