Djinn Stormsword
Large elemental humanoid (air)
Level 24 Soldier XP 6050
| HP 222; Bloodied 111 | Initiative +21 |
| AC 40, Fortitude 38, Reflex 36, Will 36 | Perception+19 |
| Speed 6, fly 8 (hover) | Blindsight 10 |
| Immune disease, poison; Resist 15 lightning, 15 thunder | |
Standard Actions
(⚔) Scimitar (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +29 vs. AC
Hit: 2d10 + 21 damage, or 6d10 + 41 damage if the stormsword scores a critical hit. Additionally, the stormsword marks the target until the end of the stormsword's next turn.
➶ Spinning Vortex (cold, thunder) ✦ Recharge ⚅
Attack: Ranged 5 (one creature); +27 vs. Reflex
Hit: 4d12 + 18 cold and thunder damage, and the target is immobilized (save ends).
ᗕ Whirlwind Dervish (lightning, thunder) ✦ Recharge when an enemy scores a critical hit against the stormsword
Attack: Close burst 2 (creatures in the burst); +29 vs. AC
Hit: 4d8 + 18 lightning and thunder damage.
Minor Actions
➶ Come to Me ✦ At-Will 1/round
Attack: Ranged 5 (one creature); +27 vs. Fortitude
Hit: The stormsword pulls the target up to 5 squares.
Skills Bluff +22, Insight +24
Str 28 (+21) Dex 25 (+19) Wis 25 (+19)
Con 22 (+18) Int 19 (+16) Cha 20 (+17)
Alignment Unaligned Languages Common, Primordial
Equipment: scimitar .
Update (9/18/2012)
Updated in Dungeon 205.
Published in Monster Manual 2, page(s) 72, Dungeon Magazine 205, Dungeon Magazine 215.