Elder Gold Dragon
Huge natural magical beast (dragon)
Level 24 Solo Controller XP 30250
Initiative +18 Senses Perception +23; Darkvision
Weakening Flames (Fire) aura 2; each enemy that enters or starts its turn in the aura chooses either to take 15 fire damage or to be weakened until the start of its next turn.
HP 888; Bloodied 444
AC 38; Fortitude 36, Reflex 38, Will 36
Resist 25 fire
Saving Throws +5
Speed 8, fly 12 (hover), overland flight 15
Action Points 2
(⚔) Bite (standard, at-will) ✦ Fire
Reach 3; +29 vs AC; 2d10+8 damage plus 3d10 fire damage.
(⚔) Claw (standard, at-will)
Reach 3; +29 vs AC; 2d10+8 damage.
⚔ Double Attack (standard, at-will)
The elder gold dragon makes two claw attacks
⚔ Fiery Wing Riposte (immediate reaction, when the elder gold dragon is hit by a creature adjacent to it, at-will) ✦ Fire
+28 vs Fortitude; the target is pushed 5 squares and takes ongoing 10 fire damage (save ends).
ᗕ Beguiling Glow (minor, recharge ⚄⚅) ✦ Charm
Close burst 8; targets enemies; +26 vs Will; the target is pulled 5 squares and dazed (save ends).
ᗕ Breath Weapon (standard, recharge ⚄⚅) ✦ Fire
Close blast 5; +26 vs Reflex; 3d8+8 fire damage, and the target is weakened (save ends). Miss: Half damage.
ᗕ Bloodied Breath (free, when first bloodied, encounter) ✦ Fire
Breath weapon recharges, and the elder gold dragon uses it
ᗕ Frightful Presence (standard, encounter) ✦ Fear
Close burst 10; targets enemies; +26 vs Will; the target is stunned until the end of the elder gold dragon's next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
✻ Burning Tomb (standard, at-will) ✦ Fire, Zone
Area burst 1 within 20; +26 vs Reflex; 3d8+8 damage, and the target is immobilized (save ends). Effect: The burst creates a zone of fire that lasts until the end of the elder gold dragon's next turn. Each creature that starts its turn within the zone takes 15 fire damage. Sustain Minor: The zone persists.
Alignment Unaligned Languages Common, Draconic
Skills Arcana +27, Athletics +25, Diplomacy +25, Insight +23, Intimidate +25
Str 27 (+20) Dex 22 (+18) Wis 23 (+18)
Con 22 (+18) Int 30 (+22) Cha 26 (+20)
Published in Monster Manual 2, page(s) 82.