Young Iron Dragon - Monsters

Young Iron Dragon
Large natural magical beast (dragon)
Level 5 Solo Lurker XP 1000

Initiative +8        Senses Perception +8; Darkvision
HP 268; Bloodied 134
AC 19; Fortitude 19, Reflex 17, Will 16
Resist 15 lightning
Saving Throws +5
Speed 8, fly 8 (hover), overland flight 10
Action Points 2

(⚔) Bite (standard, at-will) ✦ Lightning

Reach 2; 2d8+4 damage plus 1d8 lightning damage.

(⚔) Claw (standard, at-will)

Reach 2; +10 vs AC; 1d10+4 damage.

Double Attack (standard, at-will)

The young iron dragon makes two claw attacks

Wing Block (immediate interrupt, when the young iron dragon is hit by an attack, at-will)

The dragon gains resist 5 to all damage of the triggering attack, and it makes an attack; +10 vs AC; 1d6+4 damage.

Breath Weapon (standard, recharge ⚄⚅) ✦ Lightning

Close blast 5; +6 vs Reflex; 2d6+4 lightning damage, and the young iron dragon pulls the target 3 squares. Miss: Half damage.

Bloodied (free, when first bloodied, encounter)

Breath weapon recharges, and the young iron dragon uses it

Frightful Presence (standard, encounter) ✦ Fear

Close burst 5; targets enemies; +6 vs Will; the target is stunned until the end of the young iron dragon's next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).

Alignment Unaligned        Languages Common, Draconic
Skills Acrobatics +9, Athletics +8, Stealth +9
Str 13 (+3)      Dex 14 (+4)      Wis 12 (+3)
Con 19 (+6)      Int 12 (+3)      Cha 11 (+2)


Published in Monster Manual 2, page(s) 84.