Tempest Wisp
Medium elemental magical beast (air)
Level 13 Controller XP 800
| HP 134; Bloodied 67 | Initiative +10 |
| AC 27, Fortitude 26, Reflex 24, Will 24 | Perception+10 |
| Speed 0, fly 7 (hover) | |
| Immune disease, poison | |
Traits
Insubstantial
While it is not bloodied, the tempest wisp takes half damage from all attacks except those that deal force damage.
Standard Actions
(⚔) Air Slash ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. Reflex
Hit: 2d8 + 12 damage.
(➶) Whistling Wind ✦ At-Will
Attack: Ranged 10 (one creature); +16 vs. Reflex
Hit: 2d10 + 10 damage, and the tempest wisp can slide the target 1 square.
➶ Tumbling Updraft ✦ Recharge ⚄ ⚅
Attack: Ranged 10 (one creature); +16 vs. Fortitude
Hit: The target is lifted up 20 feet and restrained (save ends).
Each Failed Saving Throw: The target is lifted up another 20 feet.
Successful Saving Throw: The target falls.
Str 15 (+8) Dex 19 (+10) Wis 19 (+10)
Con 22 (+12) Int 9 (+5) Cha 14 (+8)
Alignment Unaligned Languages Primordial
Update (2/16/2012)
Updated in Dungeon 198.
Published in Monster Manual 2, page(s) 102, Dungeon Magazine 170, page(s) 99, Dungeon Magazine 198.