Fell Taint Pulsar
Small aberrant magical beast
Level 1 Artillery XP 100
Initiative +2 Senses Perception +8
HP 18; Bloodied 9
AC 12; Fortitude 12, Reflex 13, Will 14
Resist insubstantial; Vulnerable 5 psychic
Speed 1, fly 6 (hover)
(⚔) Tendril Caress (standard, at-will) ✦ Psychic
+4 vs Reflex; 1d4+3 psychic damage.
(➶) Tendril Pulse (standard, at-will) ✦ Psychic
Ranged 20; +6 vs Reflex; 2d4+3 psychic damage.
➶ Tendril Flurry (standard, recharge ⚄⚅) ✦ Psychic
Ranged 10; targets one, two, or three creatures; +4 vs Reflex; 2d4+1 psychic damage.
Fell Taint Feeding (standard; at-will) ✦ Healing
Targets a helpless or unconscious creature; the fell taint pulsar loses insubstantial and its fly speed until the end of its next turn, and it makes a coup de grace against the target. If the pulsar kills the target, it regains all of its hit points.
Alignment Unaligned Languages -
Skills Stealth +7
Str 11 (0) Dex 14 (+2) Wis 16 (+3)
Con 13 (+1) Int 4 (-3) Cha 10 (0)
Published in Monster Manual 2, page(s) 104, Dungeon Magazine 173, page(s) 8, 12.