Fey-Knight Vestige
Medium fey humanoid (undead)
Level 16 Lurker XP 1400
Initiative +19 Senses Perception +11; Darkvision
Spiraling Despair aura 3; each enemy within the aura takes a -2 penalty to damage rolls and saving throws.
HP 75; Bloodied 37
AC 30; Fortitude 30, Reflex 32, Will 29
Resist 15 necrotic, insubstantial; Vulnerable 10 radiant
Speed 6, fly 6 (hover); phasing
(⚔) Ghostsword (standard, at-will) ✦ Necrotic
+19 vs Fortitude; 1d8+5 necrotic damage, and the target grants combat advantage to the fey-knight vestige (save ends).
Combat Advantage
The fey-knight vestige deals 2d8 extra necrotic damage to any target granting combat advantage to it.
Desperate Dash (move; recharge ⚄⚅)
The fey-knight vestige shifts 6 squares.
Fey Step (move; encounter) ✦ Teleportation
The fey-knight vestige teleports 5 squares.
Alignment Evil Languages Common, Elven
Skills Stealth +20
Str 21 (+13) Dex 25 (+15) Wis 17 (+11)
Con 16 (+11) Int 17 (+11) Cha 19 (+12)
Published in Monster Manual 2, page(s) 106.