Iron Cobra - Monsters

Iron Cobra
Medium natural animate (construct, homunculus)
Level 6 Skirmisher XP 250

HP 75; Bloodied 37Initiative +7
AC 20, Fortitude 20, Reflex 18, Will 17Perception+9
Speed 7Darkvision
Immune disease, poison

Traits

Guard Area

The iron cobra can use its poison the mind power against any creature in its guarded area, even if the power hasn't recharged and even if the target isn't taking ongoing poison damage.

Standard Actions

(⚔) Bite (poison) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 1d8 + 4 damage, and ongoing 5 poison damage (save ends).

Poison the Mind (charm) ✦ Recharge ⚂ ⚃ ⚄ ⚅

Attack: Ranged 10 (one creature taking ongoing poison damage); +9 vs. Will

Hit: The target is dazed and slowed (save ends both).

Move Actions

Slithering ShiftAt-Will

Effect: The iron cobra shifts 3 squares.

Skills Stealth +10
Str 17 (+6)                Dex 15 (+5)                Wis 13 (+4)
Con 19 (+7)                Int 5 (0)                Cha 12 (+4)

Alignment Unaligned        Languages -

Published in Monster Manual, page(s) 157, Dungeon Magazine 169, page(s) 24, FR1 Scepter Tower of Spellgard, page(s) 22, HS2 Orcs of Stonefang Pass, page(s) 11, Dungeon Magazine 210.