Stone Titan
Huge elemental humanoid (earth, giant)
Level 18 Elite Soldier XP 4000
Initiative +15 Senses Perception +15; low-light vision
Slipstone Distortion aura 1; each enemy that starts its turn within the aura is marked until the end of the stone titan's next turn.
HP 348; Bloodied 174
AC 34; Fortitude 33, Reflex 28, Will 30
Immune petrification
Saving Throws +2
Speed 8 (earth walk)
Action Points 1
(⚔) Slam (standard, at-will)
Reach 3; +25 vs AC; 3d6+7 damage, and marked targets take an extra 2d6 damage.
⚔ Hardened Threat (opportunity, when a creature marked by the stone titan and within its reach moves or shifts, at-will)
The titan makes a slam attack against the triggering creature.
(➶) Launch Boulder (standard, at-will)
Ranged 20; +23 vs AC; 2d10+7 damage.
ᗕ Avalanche Stomp (standard, encounter)
Close burst 3; +21 vs Fortitude; 3d10+7 damage, and the target is grabbed by earth and stone. The stone titan does not need to use an action to sustain the grab. The earth and stone had a Fortitude and Reflex of 28 against escape attempts. Miss: Half damage.
✻ Launch Quakestone (standard, recharge ⚄⚅)
Area burst 1 within 20; +23 vs AC; 1d10+7 damage, and the target is knocked prone and dazed (save ends). Miss: Half damage, and the target is knocked prone.
Stone Bones (immediate interrupt, when the stone titan is hit by an attack; not usable while bloodied; at-will)
The titan gains resist 5 to all damage against the triggering attack.
Alignment Unaligned Languages Giant, Primordial
Skills Arcana +16, Athletics +22, Stealth +18
Str 26 (+17) Dex 18 (+13) Wis 22 (+15)
Con 22 (+15) Int 14 (+11) Cha 16 (+12)
Published in Monster Manual 2, page(s) 125.