Fang of Yeenoghu
Medium natural humanoid, gnoll
Level 7 Skirmisher (Leader) XP 300
| HP 77; Bloodied 38 | Initiative +9 |
| AC 21, Fortitude 18, Reflex 19, Will 18 | Perception+3 |
| Speed 8 | Low-light vision |
Traits
Pack Attack
The gnoll's attacks deal 5 extra damage to any enemy that has two or more of the gnoll's allies adjacent to it.
Standard Actions
(⚔) Cudgel of Bloody Teeth (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 2d6 + 8 damage, or 2d6 + 10 while the gnoll is bloodied. The target takes ongoing 5 damage (save ends).
⚔ Relentless Push (weapon) ✦ At-Will
Effect: Before the attack, the gnoll shifts up to 2 squares.
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 1d10 + 10 damage, or 1d10 + 12 while the gnoll is bloodied. The gnoll can push the target 1 square.
Effect: One ally within 5 squares of the gnoll can shift 1 square as a free action.
ᗕ Howl of the Demon ✦ Recharge ⚅
Effect: Close burst 5 (allies in the burst). Each target can make a melee basic attack as a free action.
Str 16 (+6) Dex 19 (+7) Wis 11 (+3)
Con 13 (+4) Int 10 (+3) Cha 16 (+6)
Alignment chaotic evil Languages Abyssal, Common
Equipment: cudgel of bloody teeth (greatclub), leather armor .
Published in Monster Manual 2, page(s) 126, Monster Vault, page(s) 145, Dungeon Magazine 194, Dungeon Magazine 212.