Clay Golem
Large natural animate (construct)
Level 15 Elite Brute XP 2400
| HP 368; Bloodied 184 | Initiative +9 (see also hasty reaction) |
| AC 27, Fortitude 28, Reflex 24, Will 26 | Perception+11 |
| Speed 6 (cannot shift) | Darkvision |
| Immune disease, poison, sleep | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Aura of Misjudgment ✦ Aura 3
Enemies in the aura cannot shift.
Hasty Reaction
A clay golem rolls initiative twice, taking the higher of the two results.
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 2 (one creature); +20 vs. AC
Hit: 3d10 + 13 damage, and the target cannot regain hit points (save ends).
⚔ Clay Smash ✦ At-Will
Effect: The clay golem uses slam twice.
Move Actions
Unstoppable ✦ Encounter
Effect: The golem can move up to 8 squares. It can move through enemy spaces and has resist 10 all during this movement.
Triggered Actions
⚔ Berserk Attack ✦ At-Will
Trigger: An attack damages the golem while it is bloodied.
Effect (Immediate Reaction): The golem uses slam against a random target within its reach.
Str 26 (+15) Dex 14 (+9) Wis 18 (+11)
Con 24 (+14) Int 3 (+3) Cha 3 (+3)
Alignment Unaligned Languages -
Published in Monster Manual 2, page(s) 134, Dungeon Magazine 196.