Half-Elf Baleful Thaumaturge - Monsters

Half-Elf Baleful Thaumaturge
Medium natural humanoid , half-elf
Level 24 Artillery XP 6050

Initiative +15        Senses Perception +14; low-light vision
HP 169; Bloodied 84
AC 36; Fortitude 32, Reflex 35, Will 38
Speed 6

(⚔) Infernal Slam (standard, at-will) ✦ Teleportation

+29 vs Will; 2d6+10 damage, and the half-elf baleful thaumaturge slides the target 3 squares and then teleports 3 squares.

(➶) Soul Bite (standard, at-will) ✦ Implement

Ranged 10; +29 vs Reflex; 2d8+10 damage, and the half-elf baleful thaumaturge gains 10 temporary hit points.

Mouths of Hell (standard, encounter) ✦ Implement, Psychic, Zone

Close blast 5; +27 vs Will; 3d12+9 psychic damage, and the half-elf baleful thaumaturge gains 10 temporary hit points. Effect: The blast creates a zone filled with ghostly maws that lasts until the end of the encounter. Each creature that starts its turn within the zone takes 15 psychic damage. The thaumaturge gains 5 temporary hit points whenever the zone damages a creature.

Wall of Shadow Teeth (standard, recharge ⚄⚅) ✦ Conjuration, Implement, Necrotic

Area wall 8 within 10; +27 vs Fortitude; 3d8+9 necrotic damage, and the target is immobilized (save ends). Sustain Minor: The wall persists.

Bloody Step (minor; usable only when the half-elf baleful thaumaturge has 5 or more temporary hit points; at-will) ✦ Teleportation

The thaumaturge loses 5 temporary hit points and teleports 8 squares.

Alignment Unaligned        Languages Common, Elven
Skills Arcana +24, Bluff +27, Streetwise +27
Str 14 (+14)      Dex 16 (+15)      Wis 15 (+14)
Con 19 (+16)      Int 25 (+19)      Cha 30 (+22)

Equipment: wand implement .


Published in Monster Manual 2, page(s) 139, Dungeon Magazine 171, page(s) 78, E2 Kingdom of the Ghouls, page(s) 12.