Half-Orc Death Mage
Medium natural humanoid , half-orc
Level 6 Controller XP 250
Initiative +7 Senses Perception +6; low-light vision
HP 66; Bloodied 33
AC 19; Fortitude 17, Reflex 19, Will 18
Speed 6
(⚔) Quarterstaff (standard, at-will) ✦ Weapon
+11 vs AC; 1d8+5 damage.
⚔ Rotting Touch (standard, at-will) ✦ Necrotic
+10 vs Fortitude; 1d6+4 necrotic damage, and the target loses necrotic resistance or immunity and takes ongoing 5 necrotic damage (save ends both).
➶ Bolt of Putrescence (standard, recharge ⚄⚅) ✦ Implement
Ranged 10; +10 vs Reflex; 2d8+5 damage, and the target takes a -5 penalty to all defenses until the end of the half-orc death mage's next turn.
✻ Swarm of Flies (standard, encounter) ✦ Implement, Zone
Area burst 1 within 10; +10 vs Fortitude; 2d6+5 damage, and the burst creates a zone of swarming flies that lasts until the end of the encounter. Each creature that starts its turn within the zone takes 5 damage and does not have line of sight to squares more than 3 squares away from it. As a minor action, the half-orc death mage can move the zone 2 squares.
Furious Assault (free, when the half-orc death mage damages an enemy; encounter)
The death mage's attack deals 1d10 extra damage.
Death Mark ( when an enemy reduces the half-orc death mage to 0 hit points)
The triggering enemy takes 2d10 + 5 necrotic damage.
Alignment Evil Languages Common, Giant
Skills Arcana +9, Intimidate +8, Religion +9
Str 15 (+5) Dex 18 (+7) Wis 17 (+6)
Con 10 (+3) Int 13 (+4) Cha 10 (+3)
Equipment: robes, quarterstaff .
Published in Monster Manual 2, page(s) 140.