Half-Orc Death Mage - Monsters

Half-Orc Death Mage
Medium natural humanoid , half-orc
Level 6 Controller XP 250

Initiative +7        Senses Perception +6; low-light vision
HP 66; Bloodied 33
AC 19; Fortitude 17, Reflex 19, Will 18
Speed 6

(⚔) Quarterstaff (standard, at-will) ✦ Weapon

+11 vs AC; 1d8+5 damage.

Rotting Touch (standard, at-will) ✦ Necrotic

+10 vs Fortitude; 1d6+4 necrotic damage, and the target loses necrotic resistance or immunity and takes ongoing 5 necrotic damage (save ends both).

Bolt of Putrescence (standard, recharge ⚄⚅) ✦ Implement

Ranged 10; +10 vs Reflex; 2d8+5 damage, and the target takes a -5 penalty to all defenses until the end of the half-orc death mage's next turn.

Swarm of Flies (standard, encounter) ✦ Implement, Zone

Area burst 1 within 10; +10 vs Fortitude; 2d6+5 damage, and the burst creates a zone of swarming flies that lasts until the end of the encounter. Each creature that starts its turn within the zone takes 5 damage and does not have line of sight to squares more than 3 squares away from it. As a minor action, the half-orc death mage can move the zone 2 squares.

Furious Assault (free, when the half-orc death mage damages an enemy; encounter)

The death mage's attack deals 1d10 extra damage.

Death Mark ( when an enemy reduces the half-orc death mage to 0 hit points)

The triggering enemy takes 2d10 + 5 necrotic damage.

Alignment Evil        Languages Common, Giant
Skills Arcana +9, Intimidate +8, Religion +9
Str 15 (+5)      Dex 18 (+7)      Wis 17 (+6)
Con 10 (+3)      Int 13 (+4)      Cha 10 (+3)

Equipment: robes, quarterstaff .


Published in Monster Manual 2, page(s) 140.