Human Dread Assassin - Monsters

Human Dread Assassin
Medium natural humanoid human , human
Level 22 Lurker XP 4150

Initiative +23        Senses Perception +22
HP 161; Bloodied 80
AC 36; Fortitude 32, Reflex 34, Will 32
Speed 7

(⚔) Zealot's Scimitar (standard, at-will) ✦ Necrotic, Poison, Weapon

+26 vs AC; 1d8+5 damage (crit 2d8 + 13), and ongoing 10 poison and necrotic damage (save ends).

Cloak of Zeal (move 1/round; at-will)

The human dread assassin gains concealment until the end of its next turn and shifts 3 squares.

Deadly Blade (minor; usable while the human dread assassin has cover or concealment; recharge ⚄⚅)

The target of the assassin's next attack grants combat advantage to it, and the assassin's attack deals 5d6 extra damage on a hit.

Assassin's Determination ( when first bloodied; encounter)

The human dread assassin recharges deadly blade. If it is already recharged, the assassin regains 20 hit points.

Alignment Unaligned        Languages Common
Skills Intimidate +22, Stealth +24
Str 17 (+14)      Dex 26 (+19)      Wis 13 (+12)
Con 23 (+17)      Int 18 (+15)      Cha 22 (+17)

Equipment: scimitar .


Published in Monster Manual 2, page(s) 145.