Human Dread Assassin
Medium natural humanoid human , human
Level 22 Lurker XP 4150
Initiative +23 Senses Perception +22
HP 161; Bloodied 80
AC 36; Fortitude 32, Reflex 34, Will 32
Speed 7
(⚔) Zealot's Scimitar (standard, at-will) ✦ Necrotic, Poison, Weapon
+26 vs AC; 1d8+5 damage (crit 2d8 + 13), and ongoing 10 poison and necrotic damage (save ends).
Cloak of Zeal (move 1/round; at-will)
The human dread assassin gains concealment until the end of its next turn and shifts 3 squares.
Deadly Blade (minor; usable while the human dread assassin has cover or concealment; recharge ⚄⚅)
The target of the assassin's next attack grants combat advantage to it, and the assassin's attack deals 5d6 extra damage on a hit.
Assassin's Determination ( when first bloodied; encounter)
The human dread assassin recharges deadly blade. If it is already recharged, the assassin regains 20 hit points.
Alignment Unaligned Languages Common
Skills Intimidate +22, Stealth +24
Str 17 (+14) Dex 26 (+19) Wis 13 (+12)
Con 23 (+17) Int 18 (+15) Cha 22 (+17)
Equipment: scimitar .
Published in Monster Manual 2, page(s) 145.