Human Gladiator - Monsters

Human Gladiator
Medium natural humanoid human , human
Level 14 Elite Soldier XP 2000

Initiative +12        Senses Perception +9
Fighting Focus aura 1; each enemy that starts its turn within the aura is marked until the start of its next turn.
HP 276; Bloodied 138
AC 30; Fortitude 26, Reflex 26, Will 24
Saving Throws +2
Speed 6
Action Points 1

(⚔) Gladius (standard, at-will) ✦ Weapon

+21 vs AC; 2d8+6 damage.

Knock to the Dirt (minor, encounter)

+19 vs Fortitude; the target is knocked prone.

Well-Placed Kick (minor, recharge ⚄⚅)

+19 vs Reflex; the target is dazed and slowed (save ends both).

Sand in the Eyes (minor, encounter)

+19 vs Fortitude; the target is blinded (save ends).

Gladius Display (standard, at-will) ✦ Weapon

Close burst 1; targets enemies; +19 vs Reflex; 2d8+6 damage.

Alignment Unaligned        Languages Common
Skills Acrobatics +15, Athletics +18
Str 22 (+13)      Dex 16 (+10)      Wis 14 (+9)
Con 18 (+11)      Int 12 (+8)      Cha 17 (+10)

Equipment: gladius (short sword), light shield , scale armor .


Published in Dungeon Master's Guide 2, page(s) 205, Monster Manual 2, page(s) 145, Dungeon Magazine 177, page(s) 14.