Human Gladiator
Medium natural humanoid human , human
Level 14 Elite Soldier XP 2000
Initiative +12 Senses Perception +9
Fighting Focus aura 1; each enemy that starts its turn within the aura is marked until the start of its next turn.
HP 276; Bloodied 138
AC 30; Fortitude 26, Reflex 26, Will 24
Saving Throws +2
Speed 6
Action Points 1
(⚔) Gladius (standard, at-will) ✦ Weapon
+21 vs AC; 2d8+6 damage.
⚔ Knock to the Dirt (minor, encounter)
+19 vs Fortitude; the target is knocked prone.
⚔ Well-Placed Kick (minor, recharge ⚄⚅)
+19 vs Reflex; the target is dazed and slowed (save ends both).
⚔ Sand in the Eyes (minor, encounter)
+19 vs Fortitude; the target is blinded (save ends).
ᗕ Gladius Display (standard, at-will) ✦ Weapon
Close burst 1; targets enemies; +19 vs Reflex; 2d8+6 damage.
Alignment Unaligned Languages Common
Skills Acrobatics +15, Athletics +18
Str 22 (+13) Dex 16 (+10) Wis 14 (+9)
Con 18 (+11) Int 12 (+8) Cha 17 (+10)
Equipment: gladius (short sword), light shield , scale armor .
Published in Dungeon Master's Guide 2, page(s) 205, Monster Manual 2, page(s) 145, Dungeon Magazine 177, page(s) 14.