Kobold Skirmisher
Small natural humanoid (reptile)
Level 1 Skirmisher XP 100
Initiative +5 Senses Perception +0; Darkvision
HP 27; Bloodied 13
AC 15; Fortitude 11, Reflex 14, Will 13
Speed 6
(⚔) Spear (standard, at-will) ✦ Weapon
+6 vs AC; 1d8 damage.
Combat Advantage
The kobold skirmisher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.
Mob Attack
The kobold skirmisher gains a +1 bonus to attack rolls per kobold ally adjacent to the target.
Shifty (minor; at-will)
The kobold shifts 1 square as a minor action.
Trap Sense
The kobold gains a +2 bonus to all defenses against traps.
Alignment Evil Languages Common, Draconic
Skills Acrobatics +7, Stealth +9, Thievery +9
Str 8 (-1) Dex 16 (+3) Wis 10 (0)
Con 11 (0) Int 6 (-2) Cha 15 (+2)
Equipment: hide armor , spear .
Addition (8/11/2008)
In the second line of all the kobold statistics blocks, add the reptile keyword.
Published in Monster Manual, page(s) 167, Dungeon Delve, page(s) 14, Dungeon Master's Guide, page(s) 212, 213, FR1 Scepter Tower of Spellgard, page(s) 21, H1 Keep on the Shadowfell, page(s) 25, 26, 28.