Nyfellar Mammoth - Monsters

Nyfellar Mammoth
Huge elemental beast (mount)
Level 17 Brute XP 1600

HP 202; Bloodied 101Initiative +8
AC 29, Fortitude 31, Reflex 26, Will 28Perception+12
Speed 8 (ice walk)
Resist 10 cold

Traits

Icebound Footing

When an effect pulls, pushes, or slides the mammoth, it can choose to move 2 squares fewer than the effect specifies. The mammoth can make a saving throw to avoid falling prone when an attack would knock it prone.

Standard Actions

(⚔) GoreAt-Will

Attack: Melee 2 (one creature); +22 vs. AC

Hit: 3d10 + 15 damage.

Blizzard Trample (cold) ✦ Recharge when the mammoth is first bloodied or when it takes cold damage

Effect: The mammoth moves up to its speed and can move through enemies' spaces during the move. Each time the mammoth enters an enemy's space for the first time during the move, it makes the following attack against that enemy.

Attack: Melee 0 (the enemy in the space); +20 vs. Fortitude

Hit: 2d6 + 18 damage plus 1d10 cold damage, and the target falls prone.

Tusk Toss ✦ Recharge ⚄ ⚅

Attack: Melee 2 (one creature); +20 vs. Fortitude

Hit: 1d10 + 15 damage, and the mammoth slides the target up to 5 squares and up to 30 feet into the air. The target then falls, landing prone in the square where the slide ended.

Bitterwind Charge (mount) ✦ At-Will

Requirement: A friendly rider of level 17 or higher must be riding the mammoth.

Effect: The mammoth uses blizzard trample or charges and can use tusk toss instead of a melee basic attack. After the mammoth's attack, its rider can make a melee basic attack as a free action.

Str 30 (+18)                Dex 10 (+8)                Wis 18 (+12)
Con 22 (+14)                Int 2 (+4)                Cha 9 (+7)

Alignment Unaligned        Languages -
Update (3/13/2012)
Updated in Dungeon 199.

Published in Monster Manual 2, page(s) 161, Dungeon Magazine 199.