Marut Executioner - Monsters

Marut Executioner
Medium immortal humanoid
Level 22 Brute XP 4150

Initiative +17        Senses Perception +13; truesight 10
HP 205; Bloodied 102
Regeneration 10
AC 34; Fortitude 34, Reflex 33, Will 34
Immune sleep; Resist 10 thunder
Speed 8, fly 4 (hover), teleport 4

(⚔) Double Axe (standard, at-will) ✦ Thunder, Weapon

+25 vs AC; 2d10+4 damage plus 2d8 thunder damage. On a critical hit, the target is also knocked prone.

Warranted Stroke (standard, recharges when first bloodied) ✦ Thunder

Targets a bloodied creature; +27 vs AC; 4d6+8 damage plus 2d8 thunder damage, and the target is knocked prone. If this attack reduces the target to 0 hit points or fewer, the marut executioner gains 1 action point.

Execution's Call (standard, encounter) ✦ Thunder

Close blast 5; targets enemies; +23 vs Fortitude; 2d6+7 thunder damage, and the marut executioner pulls the target into a space adjacent to it. Miss: Half damage.

Slayer's Fury (standard, encounter) ✦ Thunder, Weapon

Close burst 1; targets enemies; +23 vs AC; 2d10+4 damage plus 2d8 thunder damage. On a critical hit, the target is also knocked prone.

Alignment Unaligned        Languages Supernal
Skills Endurance +23, Intimidate +23
Str 26 (+19)      Dex 23 (+17)      Wis 15 (+13)
Con 25 (+18)      Int 14 (+13)      Cha 24 (+18)

Equipment: double axe .


Published in Monster Manual 2, page(s) 162, E2 Kingdom of the Ghouls, page(s) 7.