Neogi Great Old Master - Monsters

Neogi Great Old Master
Large aberrant magical beast
Level 16 Controller XP 1400

HP 157; Bloodied 78Initiative +10
AC 30, Fortitude 27, Reflex 28, Will 29Perception+12
Speed 4, climb 4 (spider climb)Darkvision
Immune dazed

Traits

Thrall FieldAura 1

Enemies in the aura take a –4 penalty to saving throws.

Standard Actions

(⚔) Scythe ClawAt-Will

Attack: Melee 3 (one creature); +21 vs. AC

Hit: 2d10 + 13 damage, and the target falls prone.

Enslaving Bolt (charm, psychic) ✦ At-Will

Attack: Ranged 10 (one creature); +19 vs. Will

Hit: 2d6 + 10 psychic damage, and the target is slowed and takes a –2 penalty to attack rolls on attacks that include the neogi as a target (save ends both).

    First Failed Saving Throw: The target is dominated instead of slowed and penalized (save ends).

Each Failed Saving Throw after the First: If bloodied, the target is dominated until it takes an extended rest.

Psychic Shackle (psychic) ✦ Recharge ⚃ ⚄ ⚅

Attack: Close blast 3 (creatures in the blast); +19 vs. Will

Hit: 2d10 + 15 psychic damage, and the target is dazed until the start of the neogi's next turn.

Triggered Actions

Larva BurstEncounter

Trigger: When the neogi is first bloodied.

Attack (No Action): Close burst 2 (enemies in the burst); +19 vs. Reflex

Hit: 1d10 + 13 damage, and the target is slowed (save ends).

Effect: The ground in the area is covered with squirming grubs, which are difficult terrain.

Skills Bluff +20, Insight +17
Str 20 (+13)                Dex 14 (+10)                Wis 18 (+12)
Con 21 (+13)                Int 22 (+14)                Cha 24 (+15)

Alignment Evil        Languages Common, Deep Speech, Telepathy 10
Update (11/19/2013)
Updated in Dragon 427

Published in Monster Manual 2, page(s) 166, Dragon Magazine 427.