Nothic Eye of Vecna - Monsters

Nothic Eye of Vecna
Medium aberrant humanoid
Level 22 Lurker (Leader) XP 4150

Initiative +23        Senses Perception +15; Darkvision, truesight 10
Soul Decay aura 3; each undead ally within the aura at the start of the nothic eye of Vecna's turn makes a melee basic attack against an enemy as a free action.
HP 162; Bloodied 81
AC 36; Fortitude 34, Reflex 36, Will 32
Speed 6

(⚔) Claw (standard, at-will) ✦ Necrotic

+27 vs AC; 2d12+6 necrotic damage, and the target is immobilized and takes a -2 penalty to saving throws (save ends both).

Mobile Melee Attack (standard, at-will)

The nothic eye of Vecna moves its speed and makes a claw attack during the move. The eye of Vecna does not provoke opportunity attacks while moving away from the target of this attack

Eye Rot (minor, recharges when the nothic eye of vecna is not invisible to any creature)

Close burst 10; targets enemies; +28 vs Fortitude; the eye of Vecna is invisible to the target (save ends).

Invisible Advantage

When a nothic eye of Vecna hits a creature that cannot see it, one ally adjacent to the target makes an opportunity attack against the target.

Alignment Unaligned        Languages Deep Speech
Skills Stealth +24
Str 23 (+17)      Dex 26 (+19)      Wis 18 (+15)
Con 24 (+18)      Int 12 (+12)      Cha 14 (+13)


Published in Monster Manual 2, page(s) 169.